Which are the most maker virtual worlds?
Outshined by virtual reality headsets and video games, virtual worlds persist by proposing collaborative or social DIY experiences. Review of the most maker-compatible.
Catégories
Published 20 March 2018 by Nicolas Barrial
Outshined by virtual reality headsets and video games, virtual worlds persist by proposing collaborative or social DIY experiences. Review of the most maker-compatible.
Published 23 January 2018 by Nicolas Barrial
No fablab without machines. But how will they evolve? Makery takes a closer look at equipment in digital fabrication laboratories of the near and distant future.
Published 13 June 2017
The cream of the contemporary art world has finally caught up to the virtual reality frenzy. Never too late...
Published 4 April 2017 by la rédaction
Will virtual reality be the attraction of the future? Over the past few months, a flurry of VR spaces have each played their card. From Tokyo to Paris, our feedback.
Published 9 January 2017
For Erasmus+, EU finances a €984,865 program to promote exchange between industry players, universities and maker communities to develop open fabrication and design.
Published 29 November 2016 by Nicolas Barrial
VR is still complicated and expensive to produce. However, immersive reports are becoming increasingly common, creating a new form of engagement in news information.
Published 3 October 2016 by Nicolas Barrial
Almost all have graduated from their prototype phase. Virtual reality headsets are now entering the “positioning war” phase, with augmented reality in ambush. Products in review.
Published 30 August 2016 by Nicolas Barrial
In Brazil, an international research on the reeducation of paraplegics thanks to virtual reality produced incredible results.
Published 21 June 2016 by Cherise Fong
Gunkanjima, concrete island made famous by UNESCO and James Bond, can be explored virtually. We went inside to see how digital technology is reviving the ghosts of coal mining’s past.
Published 13 June 2016 by Manon Walquan
Une brassée de politiques, des robots, des saucissons en lévitation, des protos et des conférences sur l'innovation… Makery a fait son marché au festival francilien Futur en Seine 2016.
Published 10 May 2016 by Nicolas Barrial
With the virtual reality headsets such as Oculus Rift or HTC Vive that cost €700, playing in VR isn’t yet in everyone’s budget. Except if you follow these recipes.
Published 12 January 2016 by Nicolas Barrial
Oculus tripped up when it announced the price of its virtual reality headset at $599. Time to take a look at the OSVR open source head-mounted display, less expensive.
Published 2 November 2015 by Nicolas Barrial
Big VR offensive at Paris Games Week 2015. A large third of the giant Sony stand was dedicated to Playstation VR, while HTC debuted Vive, in test mode, as a challenger to Oculus.
Published 5 October 2015 by Nicolas Barrial
Oculus reveals Medium, an application that allows you to sculpt in virtual reality, during the Oculus Connect conference, from the 23rd to the 25th of September in Hollywood.
Published 23 June 2015 by Nicolas Barrial
La modélisation et le prototypage à l'aide d'un casque VR ne sont pas encore vraiment à portée de main. Makery a passé en revue les solutions plus ou moins immersives à disposition. Ever since “Minority Report” and “The Matrix”, computer manufacturers have been dreaming about it, but modeling and prototyping using a VR headset isn't quite here ye
Published 16 June 2015 by Carine Claude
Just as much at ease in the tangible world as in virtual reality, designer Louis Eveillard juggles data visualization and inserts code where we least expect it. Interview.
Published 13 June 2015 by Nicolas Barrial
Prior to E3, the largest video game trade show in the world, in LA from 16th - 19th of June, Oculus pulls out all the stops to seduce gamers…and announces a partnership with Microsoft.
Published 22 May 2015 by Nicolas Barrial
Passing objects transform virtual reality into “surrealism” in “Lab’Surd”, installation of the researcher artist Judith Guez.
Published 27 April 2015 by Nicolas Barrial
Immersive headsets are ubiquitous in the media, but very few are available on the market. Makery sifted through the marketing, often as virtual as the reality it purports to create.
Published 17 April 2015 by Laurent Catala
Presented at the Breton Bouillants festival, the Machine To Be Another from the collective BeAnotherLab invites the user to a curious reflexive experience on the other person... and on oneself.